<!DOCTYPE HTML>
<title>Canvas test: 2d.drawImage.broken</title>
<!--[if IE]><script src="../excanvas/excanvas.js"></script><![endif]-->
<script src="../tests.js"></script>
<link rel="stylesheet" href="../tests.css">
<body class="framed show_output">
<h1>
<a href="2d.drawImage.broken.html" target="_parent">2d.&#8203;drawImage.&#8203;broken</a>
</h1>
<p><a href="#" id="show_output" onclick="document.body.className += ' show_output'; return false">[show output]</a>
<p class="output">Actual output:</p>
<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>

<ul id="d"></ul>
<script>
_addTest(function(canvas, ctx) {

var img = document.getElementById('broken.png');
_assertSame(img.complete, false, "img.complete", "false");
try { var _thrown = false;
  ctx.drawImage(img, 0, 0);
} catch (e) { if (e.code != DOMException.INVALID_STATE_ERR) _fail("Failed assertion: expected exception of type INVALID_STATE_ERR, got: "+e.message); _thrown = true; } finally { _assert(_thrown, "should throw exception of type INVALID_STATE_ERR: ctx.drawImage(img, 0, 0)"); }


});
</script>
<img src="../images/broken.png" id="broken.png" class="resource">

